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Part No ID-027
Rev A
Date 2026
Units MM
Scale 1:1
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Sheet 1 of 4
by MIMI

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Corporate Chess
Corporate Chess: Climb the Corporate Ladder or Be Crushed!
Wired Wireless Charger
WIRED WIRELESS CHARGER
Ghostcat Clutch
GHOSTCAT CLUTCH
Critique Café
CRITIQUE CAFÉ
MIMI
MIMI fashion MIMI fashion
****************************
ABOUT ME
coming soon...
Mimi portrait
Hello. I am Audrey.

I create designs with narrative — every project tells a story. My design persona MIMI originates from a family nickname rooted in personal identity.

As a student majoring in Industrial Design, products are my current medium for world-building explorations, though my interests remain fluid across disciplines.

My journey as a designer is largely in motion. I am eager to build on what I know and grow in what I don't.
Skills
3D Modeling Rhino · Solidworks Rendering Keyshot Fabrication Wood · Metal · Foam · Pattern Making · Sewing 2D Visualization Photoshop · Illustrator · Indesign · Figma
Corporate Chess board with city skyline

Corporate Chess

Climb the Corporate Ladder or Be Crushed!

DURATION
3 weeks
TYPE
Game Design
SKILLS
Rhino, Photoshop
3D Printing, Woodworking
YEAR
2025
Corporate Chess Board
01 / OVERVIEW

A satirical reimagining of chess through corporate hierarchy.

Originating in India as chaturanga, chess started with highly ornamental figurines. When the game migrated into Europe, chess characters shifted from decorative to simplified forms, losing detail in favor of simplicity and modernity. In Western hands, the set became more clean and geometric. Pieces were made uniform and standardized for competitive play. The game was recentered around royal hierarchy, with King and Queen emerging as prominent roles. This obscured and erased much of the earlier Eastern influence that shaped chess's origins.

Western hierarchy has persisted into the modern West. While no longer under the status of royalty, roles and influence are still distributed unequally in institutions such as corporations, and the weight of this divide often results in the erasure of certain peoples.

In Corporate Chess: Climb the Corporate Ladder or Be Crushed, we acknowledge this legacy. Our pieces exaggerate and satirize Western modernization in design through a more extreme emphasis on blocky and rigid forms. This reflects not just the impersonal aesthetic of the corporate office, but critiques the West's history of simplifying other cultures and people of their own.

Corporate Chess piece in hand
02 / THE HIERARCHY
CEO piece
CEO

Tallest piece. Spherical head with tie form body. Singular authority at the corporation's top.

CFO piece
CFO

Dollar sign silhouette. Indicates the central role of money in corporate operations and strategy.

HR Director piece
HR Director

Split top mimicking a gate. Company's damage control shielding the organization from conflict.

Manager piece
Manager

Echoes the CEO but at reduced height. Intermediary role between executives and employees.

Nepo Baby piece
Nepo Baby

Roof-shaped head of shelter and privilege. The only piece that can jump over others.

Employee piece
Employee

Uniform, standardized cubes. Building blocks that form the foundation of corporate structure.

Corporate Chess pieces in light and dark marble
03 / HOW TO PLAY

Game Guide

Learn the rules of Corporate Chess

01 Setup
+

Each player starts with 16 pieces. Executives in the back row, employees in front.

1 CEO (King)
1 CFO (Queen)
2 HR Directors (Rooks)
2 Managers (Bishops)
2 Nepo Babies (Knights)
8 Employees (Pawns)
02 Movement
+
CEO
  • Only moves one office square at a time in any direction
  • Must stay out of forced resignation (check)
  • Cover-up: Can swap with HR Director for protection
Click red squares to move
03 Check
+

When your CEO is under attack, you must respond immediately.

1 Move the CEO to safety
2 Block with another piece
3 Capture the attacker
04 Winning
+

Two paths to victory:

Forced Resignation

CEO is trapped with no legal moves. Checkmate.

Sweeping Takeover

Eliminate all opponent employees.

05 Event Squares
+

Land on marked squares to trigger corporate chaos:

Layoff
Remove your own employee
Nepotism Hire
Promote employee to nepo baby
HR Scapegoat
Sacrifice HR, remove any foe
Budget Hoarding
CFO moves twice
04 / PROCESS
Illustrator chess piece designs
Chess game manual visuals
Rhino 3D model of chess board
Final chess board prototype

3D modeling in Rhino allowed precise dimensions to translate directly into physical production. The board was measured and constructed from wood, with 2x2 beveled glass tiles purchased and inset into the frame.

3D printing chess pieces

Chess pieces 3D printed from CAD dimensions.

Finished chess pieces

Various components primed, painted, and sanded for a cohesive finish.

Surface treatment tiles

Glass tiles spray painted and laser cut with event square information.

Ghostcat Clutch

Product description goes here.

Duration — weeks
Type Product Design
Skills
Year 2025
Ghostcat Clutch final
Ghostcat Clutch front view
Ghostcat Clutch side profile
Ghostcat Clutch top view Ghostcat Clutch grip
WIRED Wireless Charger Hero

WIRED

Wireless Charger

DURATION 2 weeks
TYPE Product Design
SKILLS Rhino, Photoshop
YEAR 2025
01 / REFLECTION

We celebrate the disappearance
of physicality in a futuristic world.

Technology is dematerializing. Cords vanish, devices slim down, and interactions become wireless. As industrial designers, we romanticize this "disappearing technology" as progress.

Yet in our rush toward functional seamlessness and invisibility,
we lose tactile, deliberate acts of experience.

Technology evolution

Wired

Plugging in created moments of pause, small rituals
that earned us access to our digital lives.

Wireless

Wireless technology dissolves interactions into
invisible gestures. Efficient, but no longer felt.

Wired earbuds
Wired mouse
Wired charger
AirPods Pro
Magic Mouse
Wireless charger
Hand holding charger plug

What remains of the charging experience when the cord, once annoying, is gone?

02 / RESPONSE

WIRED Wireless Charger

A MagSafe power bank that integrates the efficiency of wireless technology while preserving the nostalgia of wired forms as decorative ornamentation.

Beyond its utility, it exists as a sculptural art piece that questions our relationship with technology and connectivity.

Wired Wireless Charger in hand
Wired Wireless Charger views
SPECIFICATIONS

Technical Details

Compatibility iPhone 12+, MagSafe
Color White
Material TPE, PC-ABS
Finish Satin, Low-gloss

Available in two variations:

USB-A → USB-C

USB-C → USB-C

Two types of cable organization
03 / DEMONSTRATION
Wireless charger on phone
Press the ON/OFF button
Snap the charger to your phone
Wireless charger with laptop

Wireless powered by WIRED

Charge the power bank using the USB-C port. The LED indicator flickers during charging and remains solid white when charging is complete.

04 / PROCESS

From Concept to Form

Research

Analyzed market products and consulted with an electrical engineer and sculptor on form feasibility.

Sketching

Explored wire pattern variations, balancing visual harmony with controlled tangledness.

3D Modeling

Developed CAD models in Rhino, refining cable paths and connector placements.

Introduction Form Concept Dimensions Components
Wire pattern sketches

"Ultimately, I like the concept you propose of reintroducing the aesthetics of connection into a seemingly detached object. What is now obsolete becomes decorative; it brings considerations of what is now detritus in a rapidly technologically advancing world. It's a little Dadaist in a sense, asking us to consider the symbolism of mass-produced electronics as an element of visual interest and nostalgia. Yet, it departs from absurdity. It maintains a conciseness and elegance I would expect out of a functional object."

— Natalie Brumley, Sculpture @ RISD

Rhino 3D Modeling Process
Wired Wireless Charger

Will our celebration of removed physicality lead to a loss of identity and experience?

WIRED

Wireless Charger

Critique Café!

A café-style workshop where art and design students exchange feedback and strengthen presentations before final critique.

DURATION 3 weeks
TYPE Experience Design
SKILLS Blender, Illustrator, Woodworking
YEAR 2025

The gap between creating and communicating.

Design students bring their best work to critique but struggle to present it with confidence.

Design critique in progress

Understanding student experiences.

Through surveys and interviews, we identified key pain points in the critique experience.

Student survey results
Interview insights
Research synthesis
57%

find changing location more engaging

63%

prefer presenting before sharing work

88%

find movement during critique helpful

Why a café?

Why a café concept

Pop-Up Crit. Café

Bold retro colors on muted coffee tones create an energizing yet cozy atmosphere. Abstracted object shapes form a shared visual language.

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Connect. Share. Refine.

Critique Café